Alien Cow Farm
Zoom around as a UFO and abduct as many cows as possible for your very own Alien Cow Farm! Play different game modes to set high scores, then challenge your friends to a multiplayer battle royale! After all, what fun is having a trap that lures nearby cows if you're not using it to steal from your opponents?

The game can be played with up to four players, but in this version, more will be more fun. All forms of dual-stick controllers are supported, plus one player can use the keyboard. Onscreen prompts will show Player1 how to navigate all the menus, and in-game controls can be found on the How To Play and pause menus). Try all of the different game modes, lengths, and map sizes!

Alpha Update: Now including a playable tutorial, a pause menu, graphics updates, and a brand new game mode! This is an Alpha build, which means that it is still a work-in-progress and missing much of the total planned content. You can navigate through all the menus, play a game session, and loop back around and do it again...all without encountering any [major] bugs. There is currently only one game map and still a lot of "coming soon" menus. But don't worry, plenty more is planned for the Beta and final releases. I ask that if you play, please take the time to fill out a survey about your experience. I know they're a pain, so I tried to make it as humorous as possible:
https://goo.gl/forms/QCz7dyIB0YSP9uNW2
Every response will help make the next version better!

Please keep in mind that THIS IS AN ALPHA BUILD. It's perfectly okay to be critical of the things that are in the game, but not the things that are not in the game...at least for now. Some things that are definitely coming in future versions:
Additional planet maps
Additional game modes
COM AI for non-player UFOs
Achievements and leaderboards
Better / auto-aiming for shots
Camera clipping fix
Music and sound effects


This game is being developed specifically to put on Steam. As such, every included asset is either original or has been cleared for use in a commercial game. For more actual dev notes (many more than you could ever want), check out the official ACF dev log on my website, https://www.zwolya.com/.
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