Anthony Ajlouny
Rollerball Madness
Use the arrow keys to control the ball, and space bar to jump. Avoid enemies and bumpers while trying to collect all the red gems in a level.
Created as a part of a class, so assets like ball movement were provided. Enemy models were created in Maya3D, and movement was programmed in as a follow ability. Music and sounds were created in GarageBand, and level design was completely open-ended for this assignment.
Created as a part of a class, so assets like ball movement were provided. Enemy models were created in Maya3D, and movement was programmed in as a follow ability. Music and sounds were created in GarageBand, and level design was completely open-ended for this assignment.
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