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-Rocco, simmer.io founder
Anthony Ajlouny
Rollerball Madness
Use the arrow keys to control the ball, and space bar to jump. Avoid enemies and bumpers while trying to collect all the red gems in a level.
Created as a part of a class, so assets like ball movement were provided. Enemy models were created in Maya3D, and movement was programmed in as a follow ability. Music and sounds were created in GarageBand, and level design was completely open-ended for this assignment.
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