Welcome to SIMMER 2.0!

We just rewrote the entire site and relaunched on Feb 15, 2025.

Need the old site? https://legacy.simmer.io

Need help? Got feedback or found a bug? support@simmer.io, discord

-Rocco, simmer.io founder
Anthony Ajlouny
Break the Targets!
Created on my own for a video game design class. The first level is based off a tutorial given by the professor. As part of the Level 1 tutorial, code was written for player movement and target behavior. To add on to this project, Levels 2-4 were created myself, each with a different objective in mind. Target models were created using Maya3D. Rapid-fire power-up was coded separate from a tutorial, as was the boss battle and enemy chase movement. Title screen, ending screen, and transition screen drawn using Adobe Photoshop
Please sign in to post a comment!