Waypoint Island
A short, story-driven first-person 3D adventure where players have to free pixel art animals from a 3D Island.
Ever since a mysterious storm swept over the land, the residents of WayPoint Island have been stuck there ever since. Nobody comes in and nobody leaves, and nobody knows why.
Make friends with the local animal residents by completing tasks and challenges that lead to freeing the island from the unknown force.
This game was made using the Waypoint Indicators asset for Unity
https://www.assetstore.unity3d.com/#!/content/153472
More About Sutdio11508:
Insta: @studio11508
DEV LOG
03/03/2020
Indicators now animate and can be stacked on a single object for more complex functionaliy (using Waypoint Indicators 1.1.0).
01/13/2020
Indicators track off screen waypoints accurately and smoothly (using Waypoint Indicators 1.0.2)
Blinking [E] Pickup indicator fixed on apples and logs
Adjusted lighting
10/28/2019
Added [E] to progress through character dialogs (as well as [Enter] and [Return]). Idea by Katharsy via DISQUS.
10/23/2019
Fixed waypoint indicator bug where offscreen arrows would cross in front of player
Scaled up the Crystal indicator art to be more visible
10/22/2019
Added an option to mute. Press "tab" to get the options window.
Clamped mouse look Y axis so that you can't roll upside down.
Ever since a mysterious storm swept over the land, the residents of WayPoint Island have been stuck there ever since. Nobody comes in and nobody leaves, and nobody knows why.
Make friends with the local animal residents by completing tasks and challenges that lead to freeing the island from the unknown force.
This game was made using the Waypoint Indicators asset for Unity
https://www.assetstore.unity3d.com/#!/content/153472
More About Sutdio11508:
Insta: @studio11508
DEV LOG
03/03/2020
Indicators now animate and can be stacked on a single object for more complex functionaliy (using Waypoint Indicators 1.1.0).
01/13/2020
Indicators track off screen waypoints accurately and smoothly (using Waypoint Indicators 1.0.2)
Blinking [E] Pickup indicator fixed on apples and logs
Adjusted lighting
10/28/2019
Added [E] to progress through character dialogs (as well as [Enter] and [Return]). Idea by Katharsy via DISQUS.
10/23/2019
Fixed waypoint indicator bug where offscreen arrows would cross in front of player
Scaled up the Crystal indicator art to be more visible
10/22/2019
Added an option to mute. Press "tab" to get the options window.
Clamped mouse look Y axis so that you can't roll upside down.
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