Doom Marine
Just a prototype I made after finishing archived Complete C# Unity Game Developer 2D Online Course made by GameDev.tv. Feedback is more than welcome.

Before the course was archived they've added one more extra section called TileVania and I went even further and implemented more features like > more enemies, more animation states for player, dynamic HUD, GUI or respawn system.

TL DR:
Primary objective is to collect as many skulls as you can and get to the portal at the end of the level. :)

You can respawn 3 times in total, before you die.

Controls are described directly in the game in a dedicated menu.

Use arrows UP/DOWN or W/S to move on the ladder. You can also jump off it.
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